Animation Sequence Project

My submission for the Animation Sequence Project.

About the project, from the Animationsequence.com website:

Creative minds from all over the world are invited to create a short piece of animation. The only requirement for the content of the animation is that it starts and ends with a 250 pixel square in the exact middle of the screen.

The square then can become anything you want. A box, a character, a building, a circle, and it can tell its own little story. Absolutely anything, as long as it is a square again within 10 seconds.

My micro piece of animation is really minimal, and it might seem that I didn’t want to waste time on it. It’s not that. In these days I had some free time to spend on personal things so I tried some alternatives. In the end I thought that the first one was the best solution.

Before choosing that video I realized another sketch that it could be interesting, but I left it undone because I wouldn’t had enough time to develop it in the right way.

The interesting thing about this 6 seconds piece is that I animated the whole thing without keyframes. It all started with Dan Ebberts “Pendulum” expressions applied to the square z position. All the others key points are linked to it. It’s all about basic geometry (circle circumscribed around a square, square inscribed in circle, middle point between two points, etc…) and basic expressions (3D to 2D space via toComp, delay with valueAtTime, exponential ease and so on … ). I really like the starting idea (“No Keyframes animation? Sounds good!”) but I didn’t have the time needed to develop more interesting animation. So here it is.

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